This update contains bug fixes for Vive players, plus some other small changes.
-Reduced the turning speed of grabbable enemies.
-Improved checkpoint hover effect.
-Enemy path marker dithering.
-Miscellaneous minor art changes.
-Vive players no longer die upon spawning in levels that have spike shooters in them. (Sorry!)
-Screen mirroring should now work on the Vive.
Please let us know if you find any bugs! (We can't fix bugs we don't know exist.)
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